Contiki 2.6
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/* * This file contains an example of how a Contiki program looks. * * The program opens a UDP broadcast connection and sends one packet * every second. */ #include "contiki.h" #include "contiki-net.h" /* * All Contiki programs must have a process, and we declare it here. */ PROCESS(example_program_process, "Example process"); /* * To make the program send a packet once every second, we use an * event timer (etimer). */ static struct etimer timer; /*---------------------------------------------------------------------------*/ /* * Here we implement the process. The process is run whenever an event * occurs, and the parameters "ev" and "data" will we set to the event * type and any data that may be passed along with the event. */ PROCESS_THREAD(example_program_process, ev, data) { /* * Declare the UDP connection. Note that this *MUST* be declared * static, or otherwise the contents may be destroyed. The reason * for this is that the process runs as a protothread, and * protothreads do not support stack variables. */ static struct uip_udp_conn *c; /* * A process thread starts with PROCESS_BEGIN() and ends with * PROCESS_END(). */ PROCESS_BEGIN(); /* * We create the UDP connection to port 4321. We don't want to * attach any special data to the connection, so we pass it a NULL * parameter. */ c = udp_broadcast_new(UIP_HTONS(4321), NULL); /* * Loop for ever. */ while(1) { /* * We set a timer that wakes us up once every second. */ etimer_set(&timer, CLOCK_SECOND); PROCESS_WAIT_EVENT_UNTIL(etimer_expired(&timer)); /* * Now, this is a the tricky bit: in order for us to send a UDP * packet, we must call upon the uIP TCP/IP stack process to call * us. (uIP works under the Hollywood principle: "Don't call us, * we'll call you".) We use the function tcpip_poll_udp() to tell * uIP to call us, and then we wait for the uIP event to come. */ tcpip_poll_udp(c); PROCESS_WAIT_EVENT_UNTIL(ev == tcpip_event); /* * We can now send our packet. */ uip_send("Hello", 5); /* * We're done now, so we'll just loop again. */ } /* * The process ends here. Even though our program sits is a while(1) * loop, we must put the PROCESS_END() at the end of the process, or * else the program won't compile. */ PROCESS_END(); } /*---------------------------------------------------------------------------*/